Nvidia dropping 32-bit PhysX from the RTX 50-series' CUDA infrastructure is another sign that game preservation can't depend ...
The change makes some classic PC games run poorly even on modern hardware due to a lack of GPU-accelerated physics.
As with Multi Frame Gen, the problem for Nvidia here is that these features aren’t supported in any games yet, but we did have a chance to play Half-Life 2 RTX with neural rendering at CES ...
NVIDIA is officially ending support for 32-bit software in its latest GeForce RTX 50 Series of GPUs. This includes the 32-bit ...