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Ravenholm was being developed in the same Source engine as Half-Life 2, but Arkane was building new mechanics to expand on the original game’s robust physics systems.
Video game documentary producer Noclip recently showed off some footage of a canceled Half-Life game, Ravenholm. A part of the universe, Ravenholm is a fictional ghost town seen in Half-Life 2 ...
While some of those changes are well-documented (an infamous E3 demo of Half-Life 2 referred to a very Ravenholm-like area as Traptown or “phystown” in the game’s files), others seem to be ...
Ravenholm was considered within Arkane as a spinoff instead of a proper episode. A leak of the development build briefly created speculation that the project was a new Half-Life episode, or even ...
Arkane Studios might have canceled Ravenholm, the working title for its Half-Life 2 spinoff, over ten years ago, but that won’t stop video game historians from digging up footage of the game.
The prospect of revisiting Half-Life 2's Ravenholm section with the level recreated through modern graphics technology is pretty enticing for fans of the original game. Given that Ravenholm is ...
We may earn a commission from links on this page. From 2005 to 2008, French studio Arkane—who we now know as the team behind Dishonored and Deathloop—were working on a Half-Life game. We knew ...
Arkane’s take on the Ravenholm concept would have starred Adrian Shephard: the protagonist of Half-Life: Opposing Force. The game also would have featured Half-Life 2‘s Father Grigori, who it ...
One big change the mod makes over Half-Life 2 is that you don’t start out in Ravenholm with the Gravity Gun. In the original game, Ravenholm was as much a place to experiment with this new ...
FPS Games "That was not going to work for Valve": Canceled Half-Life spinoff game Ravenholm was "great, frankly," says Arkane founder, but it couldn’t survive under Valve's "very clear business ...
When talking about people's favorite moments in Half-Life 2, chances are that many will mention Ravenholm, the abandoned mining town whereby the game suddenly shifts into a horror experience.Its ...
A former Half-Life 2: Ravenholm dev says that the game could have launched if the team had another year, but this was more than Valve would give them.