His piece Installation 04 is a tribute to Halo. He used ZBrush and Blender for modelling and Unreal Engine for rendering, with SpeedTree, Substance 3D Painter, Substance 3D Designer and Photoshop ...
Unreal Engine 5 will empower indie devs to punch ... things in a tiny hallway with tons of detail or in this massive open landscape, and that all has to just run. That was where a big chunk ...