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DOOM: The Dark Ages' requirement for ray tracing is a step forward for game design that I love, and I hope more titles follow ...
John Linneman interviews id Software's director of engine technology Billy Khan about the tech of Doom: The Dark Ages.
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Doom: The Dark Ages PC performance analysis: Always-on ray tracing isn't a problem and even a cheap gaming laptop copes just fineActually, it doesn't and I'll prove this shortly. What you do need, though, is a decent platform around your graphics card. While Doom: The Dark Ages isn't super heavy on your CPU, it does need to ...
Doom The Dark Ages will require a ray tracing-capable GPU even for low settings. From the system requirements, it is evident that the title will also not support play on the Steam Deck as that is ...
Update 1 is the first major patch for DOOM: The Dark Ages which includes general game balance refinements, audio mix ...
As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you. TL;DR: id Software’s DOOM: The Dark Ages ...
Bethesda has unveiled the "first major patch" for DOOM: The Dark Ages today in the form of "Update 1", which introduces game ...
DOOM: The Dark Ages made a controversial change with a recent update that some fans love, but others are less happy about.
Speaking to the tech analyst team, Khan explained that making DOOM: The Dark Ages “without ray-tracing” while keeping the same larger environments and complex cinematics “would have had to ...
Five years on from the release of Doom Eternal, Doom: The Dark Ages heralds the arrival of id Tech 8 and a (demonic) host of technological innovation for both consoles and PC. We spoke with id ...
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