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Nintendo's Famicom system was starting to flourish and while primarily cartridge-based, ideas from the home computer would crossover into the console world, resulting in the Famicom Disk System ...
A Japanese Famicom game cartridge is quite small compared with the American NES cartridge to its left. Official Nintendo “disk cards” were double-sided (64K per side), 2.8-inch proprietary ...
The most refreshing element of all this increased storage was that it actually cost the end user less to purchase a FDS game than a standard Famicom cartridge. “Because Disk Cards were cheaper ...
The Famicom Disk System was an add-on to the Famicom, which was the Japanese version of the original Nintendo Entertainment System. Instead of running games on those big, bulky cartridges, it read ...
The Famicom Disk System had exclusives, of course — games like Yume Kōjō: Doki Doki Panic (which would famously be adapted to become Super Mario Bros. 2 in the West), Otocky and The Mysterious ...
Famicom's colorful design was inspired by Nintendo's Game & Watch handhelds and was meant to appeal to players of all ages.; The Famicom features a top-loading cartridge slot, while the NES used a ...
Early on, the Famicom Disk System was a relatively popular way to create larger games with better sound, but cartridges eventually surpassed its capabilities. It never made it to North America.
In 1986, Nintendo released an add-on to the original Famicom (the NES in the West) called the Famicom Disk System. Attaching to the Famicom through a special cartridge, the Famicom Disk System ...
Like the Atari 2600 before it, Famicom played games on interchangeable cartridges, branded by Nintendo as Game Paks. However, Game Paks had several flaws. Storage capacity ranged from 8 KB to 1 MB.
On Discovering the Famicom Disk System: Nintendo's Alternate Reality Version of the NES. On the occasion of the Japan-only peripheral's 30th anniversary, Jeremy takes a journey through its twisted ...
Nintendo followed up the cartridge era with the GameCube Game Disc (3), and Sony developed the Universal Media Disc (2) for its PSP system so it could bring the high-capacity, low-cost optical ...