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"It may be counterintuitive but, you know, if we spent enough money to make the big game you know the chance of success felt ...
A former PlayStation figurehead thinks we're about to hear a lot more about game development budgets going forward in 2024. I reckon we're going to be hearing A LOT on this topic in 2024. 樂 ...
Developing esports games is an expensive business, but big budgets are no guarantee of success, as these five games teach us.
Former President of Sony Interactive Entertainment Worldwide Studios Shuhei Yoshida in an interview on the Kit and Krysta [...] ...
Concord has been something of an unprecedented misfire for PlayStation and video games in general. Regardless of what budget it actually had, the game was in development for years and no doubt had ...
Sony debuted the PlayStation on Dec. 3, 1994 with the expressed intent of re-creating the extravagance of big-ticket entertainment in a living room. For gaming at the time, that meant arcade ...
The PlayStation-owned studio Visual Arts was hit with fresh layoffs this week amid a further restructuring of Sony’s U.S. game development operations. While some of the cuts included staff who ...
Halfway through the PlayStation 4’s run as the dominant console in the 2010s, Sony’s games would rival or exceed lights and magic in film, and eventually boast the same bursting, out-of ...