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As the publisher behind cultural juggernauts like Superman, Batman, Wonder Woman, The Flash, and many more, there’s no ...
Like they were in a doomed romance, it seemed like players were fated to part with Monolith Productions' patented Nemesis System for 11 years after WB Games shut the studio down this winter. But ...
A new report has claimed that Monolith was struggling to add the Nemesis System to its Wonder Woman game, which has since been cancelled.
Warner Bros has officially debunked the rumor that the Wonder Woman game will be live service, emphasizing the Nemesis System instead.
Monolith's innovative Nemesis system was born out of a response to the way players resold one of WB Games' best-selling titles.
There are some really creative ways Monolith Productions can implement the Nemesis system in Wonder Woman For the uninitiated, the Nemesis system was a unique mechanic the Monolith Productions ...
By utilizing the Nemesis System, Monolith could finally give us the Wonder Woman game we've been waiting for.
If you weren’t aware, the Nemesis system originally comes from Middle-earth: Shadow of Mordor developer Monolith and its sequel Middle-earth: Shadow of War.
Judging by a live demonstration of the series’ sequel, Shadow of War, at GDC last week, the team at Monolith Productions is working on an even more compelling Nemesis System.
So, even though Monolith is getting shut down, Warner Bros will be able to retain the patent for the Nemesis system for another 11 years, should it keep up the patent's associated fees.
The Nemesis system is a set of AI behavioral guidelines first introduced in Monolith’s 2014 open-world action game Middle-earth: Shadow of Mordor and its 2017 follow-up, Middle-earth: Shadow of ...
Is the Nemesis System Dead Forever? – Unlocked 683 Our Xbox crew discusses the awful news of WB Games closing down Shadow of Mordor developer Monolith Productions along with two other studios.