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We spoke with the co-directors of Ghost Of Yōtei about respecting the player's time, extinct wolves, the new director modes, ...
Creative directors Jason Connell and Nate Fox unpack the game's latest State of Play presentation -- and much more.
Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
Ghost of Yotei is one of the most anticipated video game releases of the year. The sequel to Ghost of Tsushima is adding a ...
It’s impossible not to compare Assassin’s Creed Shadows and Ghost of Yotei. The fact of the matter is that they have a lot in ...
Sucker Punch Studios' Ghost of Yōtei is finally coming this October and it will feature three distinct cinematic modes ...
Sucker Punch showed it off near the very end of its State of Play dedicated to the upcoming open-world blockbuster this week. The lo-fi beats mode was arranged by Cowboy Bebop and Samurai Champloo ...
Ghost of Yotei introduces 'Watanabe Mode,' a unique feature inspired by Shinichiro Watanabe of Samurai Champloo fame. This ...
In 2020, Sucker Punch struck a deal with the estate of the late Samurai film director, Akira Kurosawa, to bring a ...
Sony launches Ghost of Yōtei PS5 bundles and standalone console plates/controllers with kintsugi and sumi-e ...