Warner Bros Discovery recently shut down a trio of game studios, including the well-regarded Monolith Productions. This has ...
Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
February 25, it was announced Warner Bros. is shutting down Monolith Productions, Player First Games, and Warner Bros. Games ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Just because Monolith Productions was killed off doesn't mean their Nemesis System is not tied up still with Warner Bros.
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that feel capable of remembering past encounters. In the studio's Middle-earth ...
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Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
Under WB Games' new direction something as creative as Monolith's Nemesis System, which revolutionised narrative design, ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
Longtime DC writer Gail Simone was a consultant on Monolith's Wonder Woman, and has said the cancelled game was a "dream come ...
Monolith Productions ‘ acclaimed Nemesis system, which was used to great success in Middle-earth: Shadow of Mordor, is still ...
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